The exam of the Character Design course was to redesign a famous classical character, changing every element of it, but keeping the core idea, in a Steampunk Western setting.
I chose Don Quixote, and defined the core of the character as collision between idealism and reality coupled with tragic dignity.
The end goal was to create a production sheet and a rendered out portrait.
After drafting a couple of concrete profiles of the core idea of Don Quixote, I started ideating. The task of communicating the tragic dignity of the character turned out to be very challenging.
The ideas that were the most readable as Quixote were the ones on horseback, but I didn't want to lean on familiar visuals to support the idea. And what is special about a sheriff riding a horse?
Most of the ideas seemed like the usual western thing, and didn't speak to me much.
This character idea spoke to me the most, the tragic dignity was the strongest.
Royal portraits were my core inspiration.
The body and face would portray the fantasy, while her clothing showed the reality.
I wanted to show her holding the symbols of royal power, but as regular objects.
A standing pose was a requirement.
Face with hands was required.
I tried out different dramatic lighting that worked with the tragic character.
I wanted her face to be a bit unusual to further the contrast.