My role in the team was to help with creating 3D assets, UI implementation and VFX.
Created for the Creaweek Gamejam organised by Howest DAE in April 2025.
Made in a team of 5
Completed within 3 days
Theme: "Spread it"
For this project I was the 3D artist. I was in charge of designing, modelling and texturing the assets in the game, as well as making the UI.
The game was made for the French-Belgian Gamejam in March 2025.
Created by a team of 6
Completed in 3 days
Theme: "Regenerative economy"